Favorite fan made object?
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DanteMad
Scanner
Joined: Mon Oct 22, 2012 6:51 pm Posts: 32
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Favorite fan made object?
What is your favorite fan made game, picture or 3D model?
Games: * ZOEOA * ZOEVR * IrrZOE
3D Models: * Jehuty model by HellDiver450 * Raptor model by Stauffer
Other: * ...
Last edited by DanteMad on Tue Jan 14, 2014 7:23 am, edited 1 time in total.
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Tue Jan 14, 2014 5:47 am |
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michael_3dx
Cyclops
Joined: Sat Mar 31, 2012 9:31 am Posts: 167 Location: Sweden
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Favorite fan made object?
I guess it is ZOEOA (so far), as it has the best graphics and animations. HINT: we are working on a new project that can read animations from Blender, so the best is yet to come ![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
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Tue Jan 14, 2014 6:04 am |
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helldiver450
Inhert
Joined: Mon Nov 16, 2009 8:10 pm Posts: 1147 Location: none
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Favorite fan made object?
We're taking this project slower this time, and using fewer staff members to minimalize the chances of failure.
I am fed up and tired of having to quit projects due to insufficient resources.
Maybe by being more careful on the development, and taking things slowly without rushing to get screenshot material, the project would see fruition.
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Wed Jan 15, 2014 1:00 pm |
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VicViper_Leo
Leopardo
Joined: Sat Jan 02, 2010 10:34 am Posts: 408 Location: Someday Japan
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Favorite fan made object?
How long have you guys been working on ZOEOA? It seems like it's been a long time.
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Wed Jan 15, 2014 2:08 pm |
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michael_3dx
Cyclops
Joined: Sat Mar 31, 2012 9:31 am Posts: 167 Location: Sweden
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Favorite fan made object?
VicViper_Leo wrote: How long have you guys been working on ZOEOA? It seems like it's been a long time. Note: I have not worked on ZOEOA, it is HellDiver450 and Omphai, plus others, that worked on that game.
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Fri Jan 17, 2014 3:18 am |
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VicViper_Leo
Leopardo
Joined: Sat Jan 02, 2010 10:34 am Posts: 408 Location: Someday Japan
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Favorite fan made object?
Oh, I thought you were part of Helldriver's team. So, you work on your own projects then?
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Fri Jan 17, 2014 12:23 pm |
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michael_3dx
Cyclops
Joined: Sat Mar 31, 2012 9:31 am Posts: 167 Location: Sweden
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Favorite fan made object?
VicViper_Leo wrote: Oh, I thought you were part of Helldriver's team. So, you work on your own projects then? I am a programmer that worked on ZOEVR and IrrZOE where HellDiver450 converted and animated a 3D Jehuty model for me. HellDiver450 have worked on projects that I have not participated in (like ZOEOA). Currently, we are working on a new game where HellDiver450 makes the models. So it is more recently that we have joined forces.
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Fri Jan 17, 2014 1:35 pm |
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VicViper_Leo
Leopardo
Joined: Sat Jan 02, 2010 10:34 am Posts: 408 Location: Someday Japan
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Favorite fan made object?
That's really cool! What languages do you program in?
I can handle Java alright, although I've heard that the logic behind the other object oriented languages is pretty much the same - really only syntax differences. A few buddies and I used to work on programming a game in XNA - we had meetings every Sunday and stuff. Nothing ever came from it, but it was fun enough.
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Fri Jan 17, 2014 7:06 pm |
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michael_3dx
Cyclops
Joined: Sat Mar 31, 2012 9:31 am Posts: 167 Location: Sweden
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Favorite fan made object?
VicViper_Leo wrote: That's really cool! What languages do you program in? I use VC++ 2010 for game code & I use HLSL for graphics shaders. I also know C# but I rarely ever use it. The main difference between C++ and Java is mainly the APIs you use and that Java is garbagecollected so you don't need to remember to explicitly delete stuff.
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Sat Jan 18, 2014 7:51 am |
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VicViper_Leo
Leopardo
Joined: Sat Jan 02, 2010 10:34 am Posts: 408 Location: Someday Japan
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Favorite fan made object?
See, I think the reason why it's so difficult for me to get into C# is because of the Microsoft Visual Studio. I hate it. Maybe it's just because I'm not experienced with the program, but I find it so frustrating to figure out. I think a lot of it stems from the templates it offers, which are supposed to make it easier. But, I find it's the exact opposite, I have no idea what any of the premade stuff is for, especially all of the other files in the Solution. And then don't even get me started on HTML5, I don't get it at all because there's just too much going on in the template. Now, I know you can make programs from scratch in VS, but even going through the menus is a pain for me.
With Java, I have for years used JCreator, which is simpler and easier for me to follow. And so, I think it really is the program editor that drives me to Java.
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Sat Jan 18, 2014 10:54 am |
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