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 irrZOE first boss concept 
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Cyclops

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Cyclops

Joined: Sat Mar 31, 2012 9:31 am
Posts: 167
Location: Sweden
Post Re: irrZOE first boss concept
helldiver450 wrote:
I'm resuming working on all of my projects, with IRRZOE with a higher priority than ZOEOA because it can be completed sooner and holds more of an original potential with this genius coder.
I'm not a genius, just a hobbyist. I think my coding skills and animation skills will be enough for this project (but they aren't that awesome). It's you helldiver450, that are the 3D modelling genius. And I'm gratefull that you want to help.

helldiver450 wrote:
Now I am safely in a house and I have my laptop and all of my developer equipment, so i can resume.
Good to hear that you are safe, and ready to rock. :)


Sun Aug 05, 2012 4:39 am
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Zakat

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Zakat

Joined: Mon Jan 24, 2011 7:46 am
Posts: 496
Location: Portugal
Post Re: irrZOE first boss concept
helldiver450 wrote:
Have a listen to some decent rock-arcady music and see if it suits....
http://www.newgrounds.com/audio/listen/148404

I highly suggest that we should use this song for the first boss fight.
I know that it's not very ZOE-CANNON following, but then again, it's our own shooter, and we need awesome music for boss fights.



Or perhaps some intense DNB for those serious bossfights:
http://www.newgrounds.com/audio/listen/27244

As for casual level passing before the bosses, we need to find our style :)


They definitely aren't very ZoE-like. Feels kind of... weird. I mean, they're cool. But it feels weird to have guitar sounds in there.

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Sun Aug 05, 2012 10:49 am
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Inhert

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Inhert

Joined: Mon Nov 16, 2009 8:10 pm
Posts: 1147
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Post Re: irrZOE first boss concept
Then who do we hire as a personal composer?


Tue Aug 07, 2012 2:20 am
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Zakat

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Zakat

Joined: Mon Jan 24, 2011 7:46 am
Posts: 496
Location: Portugal
Post Re: irrZOE first boss concept
helldiver450 wrote:
Then who do we hire as a personal composer?


No idea. I, for one, do not dare to try touching on any composing software.

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Tue Aug 07, 2012 7:18 am
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