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 irrZOE fan game 
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Zakat

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Zakat

Joined: Mon Jan 24, 2011 7:46 am
Posts: 496
Location: Portugal
Post Re: irrZOE fan game
michael_3dx wrote:
>I'll soon get to work on the main menu screen, as well.
New Game/Start Game, Instructions/Help and Credits, I presume? Or will there also be an Options menu?
*It will be easier if you create a font-texture and we draw all menu-items as text with code. Like ZOE2 main menu

>Also, in case I want to add animated buttons, do I create a .gif? Or do I just paste the buttons' frames in a background-less image? Any recommended FPS for said animation?
*No buttons or animations needed, just a font-texture

I will figure out how the font-texture should look later


By "buttons" I was referring to the white rectangle around the selected option, like in the ZoE2 menu. But if you'll draw that with code, then that's fine.

About the font texture, I've done most of the alphabet already. Just missing the Y and the numbers. Shall I save the whole thing as a font file? Or will a .png with all characters suffice?

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Sun Jul 22, 2012 11:13 am
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Inhert

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Inhert

Joined: Mon Nov 16, 2009 8:10 pm
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Post Re: irrZOE fan game
Um... I would HIGHLY appreciate it if you made another set of the font fully transparent in order to use with my Windows 7 theme.


I like the ZOE font


Sun Jul 22, 2012 11:34 am
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Zakat

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Zakat

Joined: Mon Jan 24, 2011 7:46 am
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Location: Portugal
Post Re: irrZOE fan game
helldiver450 wrote:
Um... I would HIGHLY appreciate it if you made another set of the font fully transparent in order to use with my Windows 7 theme.


I like the ZOE font


Fully transparent? That's actually the reason for me having to redo most of it, after accidentally merging most characters with a background layer (and only noticing the mistake a couple days later).
Keep in mind, though, higher case will have the same appearance as lower case. And I'll have to make most symbols. So far, I only have the hyphen and the full stop.

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Sun Jul 22, 2012 11:46 am
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Cyclops

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Cyclops

Joined: Sat Mar 31, 2012 9:31 am
Posts: 167
Location: Sweden
Post Re: irrZOE fan game
CaveShinobi wrote:
About the font texture, I've done most of the alphabet already. Just missing the Y and the numbers. Shall I save the whole thing as a font file? Or will a .png with all characters suffice?

Do a .png with all characrers

I get an error when i try to upload to photobucket, so can you PM me your email so i can send example files to you?


Sun Jul 22, 2012 1:11 pm
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Leopardo

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Leopardo

Joined: Sat Jan 02, 2010 10:34 am
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Location: Someday Japan
Post Re: irrZOE fan game
What language is the game coded in?

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Mon Jul 23, 2012 7:12 pm
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Cyclops

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Cyclops

Joined: Sat Mar 31, 2012 9:31 am
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Location: Sweden
Post Re: irrZOE fan game
VicViper_Leo wrote:
What language is the game coded in?
michael_3dx wrote:
it is written in C++.
C++(visual studio 2010 express) and some LUA (for media setup).

I'm using Irrlicht as graphics-engine. I will use FMOD for sound later.

Do you want to help with the code?


Mon Jul 23, 2012 7:26 pm
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Leopardo

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Leopardo

Joined: Sat Jan 02, 2010 10:34 am
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Location: Someday Japan
Post Re: irrZOE fan game
Goodness, maybe it's my lack of programming experience, but I find Visual Studio to be really confusing. I've got the same version, 2010 Express, but for C#. I've been working with a friend on a small game, but I feel bad for not knowing any programming. Ha ha.

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Tue Jul 24, 2012 8:19 pm
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Zakat

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Zakat

Joined: Mon Jan 24, 2011 7:46 am
Posts: 496
Location: Portugal
Post Re: irrZOE fan game
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OK! Updated HUD with shiny new gauges which are more similar to ZoE2's! And brand new subweapon menu!

Basically, when we start, they're all unlit and, as you obtain the weapons, their icon lights up (as shown in the examples; upper is positioning, lower are the icons themselves).

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Wed Jul 25, 2012 10:05 pm
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Cyclops

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Cyclops

Joined: Sat Mar 31, 2012 9:31 am
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Post Re: irrZOE fan game
CaveShinobi wrote:
OK! Updated HUD with shiny new gauges which are more similar to ZoE2's! And brand new subweapon menu!

The new HUD is in the game. It looks nice and the letters shows up really good.
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Mon Jul 30, 2012 12:58 pm
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