ZOEOA BETA 2 UPLOADED! GET IT NOW!
DOWNLOAD LINK:
http://www.megaupload.com/?d=TW4K69O2NO SCREENSHOTS WILL BE REVEALED THIS TIME!*ehem*
However, here's your motivation:
*Jehuty no longer walks. It grinds on the floor just like in the game.
*It is now actually 4-times faster than the original ZOE games, and the motion blur gives you that TRUE super-sonic sense of speed.
*it is now equipped with homing lasers
*retractable blade identical to the
*gauntlet subweapon
*NEW ADVANCED BLADE CONTROLS FOR JEHUTY-
- dash attacks
- evade attack
- dash blade at the same speed of the homing lasers for maximum damage
I want you to see this for yourself...Sorry to keep you waiting. The library internet BY FAR much faster than my home internet and is stable.
GO ahead and give the second beta a shot.
It has a few new mechs suchas SuperFrame Marduk and Nekomata, and a few other mechs.
Also, the texture processing has been set to minimum in a feeble attempt to speed up the game and compensate for the lag caused by the D3D9 shaders.
The shaders were created by Borris Vorontosov, the main developer behind ENB series.I merely tuned and perfected it for your enjoyment.
If it causes too much lag for your computer, or you see strange-looking glitch errors(such as black patches of the screen missing), simply delete d3d9.dll if it causes too much trouble.
For those of you who unlocked all of the mechs in the previous beta, you will be happy to find some new mechs fully accessible to you, and most of the crappy ones are replaced.
The last 3 remaining are the last 3 "Gundams" which will be replaced by Vic Viper V2, Narita, and of course, Idolo(eventually).