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ZOE1 & 2 HD Collection Official Thread
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CaveShinobi
Zakat
Joined: Mon Jan 24, 2011 7:46 am Posts: 496 Location: Portugal
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Re: ZOE1 & 2 HD Collection Official Thread
michael_3dx wrote: helldiver450 wrote: I'm here if you need me. Post post a comment here. I check the ZOE threads DAILYDAILY Some off-topic questions to helldiver450: How did you make your game? Is it a mod or a new game? Do you use C++? Pretty sure it was a mod of a gundam game.
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PAK CHOOIE UNF
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Wed Apr 11, 2012 11:38 am |
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helldiver450
Inhert
Joined: Mon Nov 16, 2009 8:10 pm Posts: 1147 Location: none
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Re: ZOE1 & 2 HD Collection Official Thread
I modified Boot Fighter Windom XP.
The newer version is ULTIMATE KNIGHT WINDOM XP POWER UP KIT.
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Wed Apr 11, 2012 1:17 pm |
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michael_3dx
Cyclops
Joined: Sat Mar 31, 2012 9:31 am Posts: 167 Location: Sweden
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Re: ZOE1 & 2 HD Collection Official Thread
Do you have the source code for it? Is it C++?
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Thu Apr 12, 2012 5:17 am |
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helldiver450
Inhert
Joined: Mon Nov 16, 2009 8:10 pm Posts: 1147 Location: none
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Re: ZOE1 & 2 HD Collection Official Thread
No source code. However, we can modify some parts of the animation files, and we can replace ALL of the models and maps and everything else. Sadly, the engine itself is untouchable.
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Thu Apr 12, 2012 8:04 am |
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michael_3dx
Cyclops
Joined: Sat Mar 31, 2012 9:31 am Posts: 167 Location: Sweden
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Re: ZOE1 & 2 HD Collection Official Thread
Too bad, I want to mess with the source code.
So I will have to make my own hobby project with C++ and DirectX9.
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Thu Apr 12, 2012 9:22 am |
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Bandage131
Leopardo
Joined: Sun Sep 11, 2011 8:12 am Posts: 383 Location: Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
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Re: ZOE1 & 2 HD Collection Official Thread
I wish I knew how to program...
_________________ "Well, just look at all the fucks I give!" - Abridged Yusei Fudo, Yu-Gi-Oh! Bonds Beyond Time, Abridged.
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Thu Apr 12, 2012 12:37 pm |
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michael_3dx
Cyclops
Joined: Sat Mar 31, 2012 9:31 am Posts: 167 Location: Sweden
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Re: ZOE1 & 2 HD Collection Official Thread
Now we are off topic again. I hope ZOE HD comes early this fall. And that the Vita version uses the touch screen and is moddable. But maybe I’m asking for too much
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Thu Apr 12, 2012 3:05 pm |
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VicViper_Leo
Leopardo
Joined: Sat Jan 02, 2010 10:34 am Posts: 408 Location: Someday Japan
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Re: ZOE1 & 2 HD Collection Official Thread
Bandage131 wrote: I wish I knew how to program... For a while I was trying to learn Java on my own. A couple of buddies and I actually formed a small dev group. While we did work and got a small build of our game, it was mostly for fun (we had a podcast/videocast series and a couple cooking videos, for example). Our game was programmed in XNA. At around the same time, I was trying to get into Java, but couldn't find the motivation to continue with it while I was busy with school work. On top of that, our group stopped having meetings after our main leader left (while I was number two in the group and now in charge, I did not continue holding meetings). Next year, I'm taking a Java class and am hoping to revive our old group with some new people. If we start it up again, I'll point you guys to us.
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Thu Apr 12, 2012 7:12 pm |
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Bandage131
Leopardo
Joined: Sun Sep 11, 2011 8:12 am Posts: 383 Location: Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
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Re: ZOE1 & 2 HD Collection Official Thread
VicViper_Leo wrote: Bandage131 wrote: I wish I knew how to program... For a while I was trying to learn Java on my own. A couple of buddies and I actually formed a small dev group. While we did work and got a small build of our game, it was mostly for fun (we had a podcast/videocast series and a couple cooking videos, for example). Our game was programmed in XNA. At around the same time, I was trying to get into Java, but couldn't find the motivation to continue with it while I was busy with school work. On top of that, our group stopped having meetings after our main leader left (while I was number two in the group and now in charge, I did not continue holding meetings). Next year, I'm taking a Java class and am hoping to revive our old group with some new people. If we start it up again, I'll point you guys to us. I'm sorry, it's no fault of your own but of mine, but after "Our game was programmed in XNA, all that my eyes saw was "Blah, blah, blah, blah", because I literally do not know shit about programming. Again, no fault of your own, because I'm certain to somebody who knows more than I do, this would be informative and even interesting, but I'm up a creek without a paddle when it comes to this stuff.
_________________ "Well, just look at all the fucks I give!" - Abridged Yusei Fudo, Yu-Gi-Oh! Bonds Beyond Time, Abridged.
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Thu Apr 12, 2012 7:21 pm |
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Bandage131
Leopardo
Joined: Sun Sep 11, 2011 8:12 am Posts: 383 Location: Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
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Re: ZOE1 & 2 HD Collection Official Thread
michael_3dx wrote: Now we are off topic again. I hope ZOE HD comes early this fall. And that the Vita version uses the touch screen and is moddable. But maybe I’m asking for too much Until the HD Collection or (better yet) a brand new game comes out, we'll always get off-topic once in a while.
_________________ "Well, just look at all the fucks I give!" - Abridged Yusei Fudo, Yu-Gi-Oh! Bonds Beyond Time, Abridged.
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Thu Apr 12, 2012 7:22 pm |
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