HomeZone of the Enders DataZone of the Enders HD Edition / HD CollectionMARS + VR = M∀RSVisuals / Content GalleryZOE:TUS Message BoardsSitemapAbout ZOE:TUS
It is currently Sat Apr 27, 2024 1:32 am




Post new topic Reply to topic  [ 14 posts ]  Go to page 1, 2  Next
 ZOE2 0 shift vs Teleport 

0 shift or Teleport?
Jehuty - 0 shift 80%  80%  [ 4 ]
Anubis - Teleport 20%  20%  [ 1 ]
Total votes : 5

 ZOE2 0 shift vs Teleport 
Author Message
Scanner

User avatar

Scanner

Joined: Thu May 06, 2010 12:05 pm
Posts: 39
Post ZOE2 0 shift vs Teleport
Which one is better? Because the way Anubis and Jehuty teleport/0 shift are both different... And what are thier pros and cons?

-Anubis teleports with slight delay (a bit slow too).
-Jehuty moves at sublight speed with no delay (instant).

But jehuty can be hit during 0 shift and Anubis cannot be hit during teleportation.

So what do you people think?

_________________
I believe in Jesus Christ my Savior, and I am not afraid to admit it. If you are a Christian, please copy and paste this into your signature.


Sat Mar 26, 2011 7:17 am
Profile
Zakat

User avatar

Zakat

Joined: Mon Jan 24, 2011 7:46 am
Posts: 496
Location: Portugal
Post Re: ZOE2 0 shift vs Teleport
Definitely 0 Shift. Even though we can be hit, action becomes much more fast paced and, anyway, it's extremely hard to be hit unless it's a really powerful frontal attack.

_________________
Image
PAK CHOOIE UNF


Sat Mar 26, 2011 9:45 am
Profile
Ardjet

User avatar

Ardjet

Joined: Sat May 02, 2009 2:02 pm
Posts: 961
Location: somewhere in mexico
Post Re: ZOE2 0 shift vs Teleport
i say teleport

anubis can teleport in any direction and makes you inmune to anything

_________________
i'm atheist... i swear to god


Sat Mar 26, 2011 9:56 am
Profile
Leopardo

User avatar

Leopardo

Joined: Sun Aug 29, 2010 6:54 pm
Posts: 305
Post Re: ZOE2 0 shift vs Teleport
arent they both the same thing? the only difference is since we play as jehuty its natural that we can lock and shift to the thing we want to destroy

_________________
Image
ImageImageImageImage
http://www.youtube.com/user/WonderKingJehuty


Sat Mar 26, 2011 10:02 am
Profile
Inhert

User avatar

Inhert

Joined: Mon Nov 16, 2009 8:10 pm
Posts: 1147
Location: none
Post Re: ZOE2 0 shift vs Teleport
Honestly, Zero Shift is more useful since you can teleport behind your target and blow up a raptor/hurting one by just zero-shifting near it.

But then again, Anubis's temporary omni-immunity.


Sat Mar 26, 2011 11:04 am
Profile
Spider

User avatar

Spider

Joined: Fri Oct 01, 2010 3:33 am
Posts: 57
Post Re: ZOE2 0 shift vs Teleport
I always thought Anubis was using 0-shift, and Nohman was just so arrogant he telegraphed his attack by flicking his tail first (Anubis's tail...not Nohman's cord thing).

OT: 0-Shift all the way. There's no real explanation for teleporting, at least 0-shifting has a reasonably plausible expla....I can't even finish that sentence. 0-Shift because it's cool,

_________________
Image


Last edited by Raziel Paragorne on Sun Mar 27, 2011 8:05 pm, edited 1 time in total.

Sun Mar 27, 2011 8:02 pm
Profile
Spider

User avatar

Spider

Joined: Fri Oct 01, 2010 3:33 am
Posts: 57
Post Re: ZOE2 0 shift vs Teleport
EDIT: Double Post, my bad.

_________________
Image


Sun Mar 27, 2011 8:04 pm
Profile
Inhert

User avatar

Inhert

Joined: Mon Nov 16, 2009 8:10 pm
Posts: 1147
Location: none
Post Re: ZOE2 0 shift vs Teleport
ZeroShift uses the vector trap on an orbital frame to either compress time and space in the area ahead of it to make a shortcut, or compress itself so a non-relativistic size in order to pass the speed of light without falling apart from the reverse inertia.


Mon Mar 28, 2011 5:09 am
Profile
Ardjet

User avatar

Ardjet

Joined: Sat May 02, 2009 2:02 pm
Posts: 961
Location: somewhere in mexico
Post Re: ZOE2 0 shift vs Teleport
helldiver450 wrote:
ZeroShift uses the vector trap on an orbital frame to either compress time and space in the area ahead of it to make a shortcut, or compress itself so a non-relativistic size in order to pass the speed of light without falling apart from the reverse inertia.


i thought that compress space stuff was for the vector cannon

_________________
i'm atheist... i swear to god


Mon Mar 28, 2011 10:18 am
Profile
Zakat

User avatar

Zakat

Joined: Mon Jan 24, 2011 7:46 am
Posts: 496
Location: Portugal
Post Re: ZOE2 0 shift vs Teleport
Gado- wrote:
helldiver450 wrote:
ZeroShift uses the vector trap on an orbital frame to either compress time and space in the area ahead of it to make a shortcut, or compress itself so a non-relativistic size in order to pass the speed of light without falling apart from the reverse inertia.


i thought that compress space stuff was for the vector cannon

Nah, compressing space is a capability unique to Metatron, so virtually anything that uses that ore can be used for compressing space (vector traps).
Example: Urenbeck Catapult.

_________________
Image
PAK CHOOIE UNF


Mon Mar 28, 2011 10:46 am
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron