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 Olde subweapons 
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Manta

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Manta

Joined: Thu Jan 03, 2008 12:30 am
Posts: 18
Post Olde subweapons
Its been a long time since I've played the first game. Can someone tell me how the subweapons differed from 2nd Runner?


Thu Mar 06, 2008 4:21 am
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Metatron

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Metatron

Joined: Tue Jan 01, 2008 8:44 pm
Posts: 220
Location: Orbital Frame Jehuty
Post Re: Olde subweapons
GEYSER sucked. PHALANX sucked. HALBERD was okay. MUMMY was better in ZOE1 than it is in ZOE2, in my opinion.

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Sat Mar 08, 2008 8:00 pm
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Clod

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Clod

Joined: Sat Jun 07, 2008 9:03 pm
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Location: UK
Post Re: Olde subweapons
ADA wrote:
GEYSER sucked. PHALANX sucked. HALBERD was okay. MUMMY was better in ZOE1 than it is in ZOE2, in my opinion.

QFT

Alot of the subs in ZOE1 were pretty lame, SNIPER only really had one use, and MUMMY was definitely better in 1.
Though I think PHALANX still sucks in 2, No matter how hard you press the button :P

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Sat Jun 07, 2008 10:44 pm
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Cyclops

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Cyclops

Joined: Thu Jun 26, 2008 6:47 pm
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Location: United States
Post Re: Olde subweapons
I didn't use many of the subweapons in ZOE or ZOE2, but I sort of missed the sniper subweapon in ZOE2. :(

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Fri Jun 27, 2008 6:21 pm
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Raptor

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Raptor

Joined: Sun Feb 15, 2009 6:38 am
Posts: 103
Post Re: Olde subweapons
They will probly bring it back and add a whole butt load more in the next Zoe if there is one :cry: *prays*


Sun Feb 15, 2009 6:46 am
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Leopardo

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Leopardo

Joined: Sat Jan 02, 2010 10:34 am
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Location: Someday Japan
Post Re: Olde subweapons
Qwerty wrote:
I didn't use many of the subweapons in ZOE or ZOE2, but I sort of missed the sniper subweapon in ZOE2. :(


I found them useless in ZOE1(besides the parts where you must use them to advance) but I thought they were extremely useful in ZOE2

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Last edited by VicViper_Leo on Mon Jan 20, 2014 10:19 pm, edited 1 time in total.

Tue Feb 09, 2010 9:12 pm
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NARITA

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NARITA

Joined: Sat Mar 20, 2010 11:40 pm
Posts: 232
Location: Washington
Post Re: Olde subweapons
Okay here's the list
Decoy, Comet, Phlaniex, Halberd, Bounder, Sniper, Geyser, Gauntlet, I feel like I am missing one.

As for the sniper, I found three good uses for it. A, the mission in city 1, B, shooting porters from a distance, and C, staying in a corner, shooting into the target box of an enemy, and they come to you without any back up coming.

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Sun Apr 11, 2010 1:17 pm
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Ardjet

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Ardjet

Joined: Sat May 02, 2009 2:02 pm
Posts: 961
Location: somewhere in mexico
Post Re: Olde subweapons
Dingo wrote:
staying in a corner, shooting into the target box of an enemy, and they come to you without any back up coming.


SSSHHHHH don't reveal that to them !!!

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Sun Apr 11, 2010 5:17 pm
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Zakat

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Zakat

Joined: Sat Apr 04, 2009 5:07 am
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Location: Leeds, UK
Post Re: Olde subweapons
Ehh, Old sub weapons suck. And I'm glad Kojima made them better in ZOE2.

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Mon Apr 26, 2010 2:34 pm
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NARITA

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NARITA

Joined: Mon Jun 08, 2009 9:34 pm
Posts: 241
Location: Within the shadows
Post Re: Olde subweapons
Dingo wrote:
As for the sniper, I found three good uses for it. A, the mission in city 1, B, shooting porters from a distance, and C, staying in a corner, shooting into the target box of an enemy, and they come to you without any back up coming.


I remembered doing option C because i'm confused with option A. I just shoot them from a distance & they started coming towards me.


Tue Apr 27, 2010 5:23 am
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