CaveShinobi wrote:
Oh, I thought you used 3D models in some sort of cell-shaded setting. Still, my suggestions hold up; only difference is it will be harder.
the background is cell-shaded and blurred :3
The mechs ARE using the 3D models, but only in the high-framerate scenes.
For standard anime-speed scenes, I use hand-drawn detail and animation. But uhhh yeah, I've been getting too cocky with the ZOE-2 style smoke effects(I hope you got the ZOE 2 vibe from them too :3)
I will try to focus more on the mech animation from now on. And since everyone wants higher animation framerates for the mechs, I will start using the models more often.
I am currently doing the best I can with the animation, but I know there must be a way to do better.
Thank you for inspiring me.