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Gray Fox
Zakat
Joined: Sat Apr 04, 2009 5:07 am Posts: 596 Location: Leeds, UK
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English DUB
Is it just me? Or does Dolores really say (I'm Dolores, Im an orbital flame) in the first episodes.
It bothers me....
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Fri Apr 10, 2009 11:14 am |
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Qwerty
Cyclops
Joined: Thu Jun 26, 2008 6:47 pm Posts: 180 Location: United States
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Re: English DUB
I hear the same as well, but according to the English subtitles from the DVD I think it's supposed to be frame. Then there's also the thing about how they say BUFRU instead of BAHRAM.
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Fri Apr 10, 2009 12:48 pm |
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Gray Fox
Zakat
Joined: Sat Apr 04, 2009 5:07 am Posts: 596 Location: Leeds, UK
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Re: English DUB
I know she means "frame" but, It sounds cheap -.- Considering she say's "Frame" in the later episodes.
About the BUFRU or BUFRUM thing, I just opened episode 16 and they say BUFRUM.
Didnt know they ment BAHRAM
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Fri Apr 10, 2009 3:09 pm |
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Gray Fox
Zakat
Joined: Sat Apr 04, 2009 5:07 am Posts: 596 Location: Leeds, UK
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Re: English DUB
Hahahhaha I continued to watch episode 16 when I posted that comment and I just noticed when Noel wondered if Dolores dreams and then... (Ooh Sir uncle! I like it when you do that.) Now I wonder what she was dreaming about XD
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Fri Apr 10, 2009 3:18 pm |
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Gray Fox
Zakat
Joined: Sat Apr 04, 2009 5:07 am Posts: 596 Location: Leeds, UK
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Re: English DUB
They also say colonel NORMAN instead of Nohman
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Previously known as =Jehuty= Done Requests: Request #1 Request #2
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Sat Apr 25, 2009 12:13 am |
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ADA
Metatron
Joined: Tue Jan 01, 2008 8:44 pm Posts: 220 Location: Orbital Frame Jehuty
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Re: English DUB
Yes, horrible localization. This is also why there are so many people who haven't even heard of ZOE, or bought it just for the MGS2 demo, or never played ZOE2, etc.
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Sun Apr 26, 2009 5:39 pm |
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Gray Fox
Zakat
Joined: Sat Apr 04, 2009 5:07 am Posts: 596 Location: Leeds, UK
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Re: English DUB
I've also heard that people say that ZOE2 had funny dialogue, Personally i find the dialogue in ZOE2 is pretty good.
Sure it may sound a bit out of the situation, But i find ZOE2 to be almost perfect, and kojima would be a fool not to make a sequel.
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Mon Apr 27, 2009 9:58 am |
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ShadowRunner
NARITA
Joined: Mon Jun 08, 2009 9:34 pm Posts: 241 Location: Within the shadows
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Re: English DUB
=Jehuty= wrote: Sure it may sound a bit out of the situation, But i find ZOE2 to be almost perfect, and kojima would be a fool not to make a sequel. Nothing's wrong with the dialogue, except for ADA's instructions to press various buttons (R2, right analog stick, etc) on the controller, which doesn't exist in the frame. lol
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Wed Jun 10, 2009 9:45 am |
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ADA
Metatron
Joined: Tue Jan 01, 2008 8:44 pm Posts: 220 Location: Orbital Frame Jehuty
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Re: English DUB
ShadowRunner wrote: Nothing's wrong with the dialogue, except for ADA's instructions to press various buttons (R2, right analog stick, etc) on the controller, which doesn't exist in the frame. lol Are you serious? You are aware that Snake tells Raiden to "move the right analog stick to twirl the blade" when explaining how to use the High Frequency blade in MGS2, right? How does this take away from the dialogue? If anything, explaining controls to the player and the main protagonist at the same time -- as if the character was also holding a controller -- helps with the "become one with Jehuty" aspect. In other words, they want you to be immersed with the game, as if you, the player, are playing the role of the character you're controlling on the screen. NOT TO BE SUPER SRS'D BUT I JUST DON'T SEE HOW MENTIONING "R2, ANALOG STICKS, ETC." TAKES AWAY FROM THE DIALOGUE CONSIDERING THE WHOLE "YOU ARE THE CHARACTER" THING THEY WERE STRESSING :(
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Wed Jun 10, 2009 4:39 pm |
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ShadowRunner
NARITA
Joined: Mon Jun 08, 2009 9:34 pm Posts: 241 Location: Within the shadows
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Re: English DUB
ADA wrote: You are aware that Snake tells Raiden to "move the right analog stick to twirl the blade" when explaining how to use the High Frequency blade in MGS2, right? How does this take away from the dialogue? Nope. ADA wrote: If anything, explaining controls to the player and the main protagonist at the same time -- as if the character was also holding a controller -- helps with the "become one with Jehuty" aspect. In other words, they want you to be immersed with the game, as if you, the player, are playing the role of the character you're controlling on the screen. That's one of my reasons that this game is quite interesting you know... ADA wrote: NOT TO BE SUPER SRS'D BUT I JUST DON'T SEE HOW MENTIONING "R2, ANALOG STICKS, ETC." TAKES AWAY FROM THE DIALOGUE CONSIDERING THE WHOLE "YOU ARE THE CHARACTER" THING THEY WERE STRESSING :( I'm not that really stressed about that. it's just kinda annoying for me...
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Wed Jun 10, 2009 9:28 pm |
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