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 GE:VR sword combat 
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Joined: Mon Oct 22, 2012 6:51 pm
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Post GE:VR sword combat
Here is a video showing basic sword combat in Ghost Enders VR
http://www.youtube.com/watch?v=Q13_bVNgUuc
Let me know if you miss any sword attack, (that i can add to the game) :)

Ghost Enders VR is a fan made action game that is supposed to combine the best of ZOE and DMC. Feel free to post ideas for the game!


Sun Nov 11, 2012 11:57 am
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Cyclops

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Post Re: GE:VR sword combat
DanteMad wrote:
Feel free to post ideas for the game!

So stab, tripple slash combo and spin slash are in the game. Try working on DMC combos if you can.


Sun Nov 11, 2012 12:46 pm
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Zakat

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Post Re: GE:VR sword combat
I second Michael's suggestion on working on DMC combos.
The stab could be "fused" with Stinger, for starters, as in, Jehuty (or whatever frame you're going to use - I'm not on par as to which one it is), instead of simply stabbing, would be pushed forward, like Dante. And you could make it possible to deliver a flurry of stabs, if the sword button was pressed again.

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Sun Nov 11, 2012 2:32 pm
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Post Re: GE:VR sword combat
CaveShinobi wrote:
I second Michael's suggestion on working on DMC combos.
The stab could be "fused" with Stinger, for starters, as in, Jehuty (or whatever frame you're going to use - I'm not on par as to which one it is), instead of simply stabbing, would be pushed forward, like Dante. And you could make it possible to deliver a flurry of stabs, if the sword button was pressed again.

stinger/dash-stab is in (look at the end of the video)

i'll add million-stab now, thanks for the idea!


Sun Nov 11, 2012 2:59 pm
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Inhert

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Post Re: GE:VR sword combat
Come on guys! If you need models, I'll help.
Sadly, I can only provide them in Direct X format.


Sun Nov 11, 2012 3:32 pm
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Post Re: GE:VR sword combat
helldiver450 wrote:
Come on guys! If you need models, I'll help.
Sadly, I can only provide them in Direct X format.

Can you animate them now?

Try a different animation package, like blender or milkshape?


Sun Nov 11, 2012 3:58 pm
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Cyclops

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Post Re: GE:VR sword combat
DanteMad wrote:
helldiver450 wrote:
Come on guys! If you need models, I'll help.
Sadly, I can only provide them in Direct X format.

Can you animate them now?

Try a different animation package, like blender or milkshape?

I can animate them with Cinema 4D Prime. (if you need help)


Sun Nov 11, 2012 4:33 pm
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Post Re: GE:VR sword combat
michael_3dx wrote:
I can animate them with Cinema 4D Prime. (if you need help)
What engine can be used for ZOEOA-models?


Sun Nov 11, 2012 4:53 pm
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Cyclops

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Post Re: GE:VR sword combat
DanteMad wrote:
michael_3dx wrote:
I can animate them with Cinema 4D Prime. (if you need help)
What engine can be used for ZOEOA-models?

Ogre or leadwerks maybe?


Sun Nov 11, 2012 5:15 pm
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Zakat

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Joined: Mon Jan 24, 2011 7:46 am
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Post Re: GE:VR sword combat
DanteMad wrote:
stinger/dash-stab is in (look at the end of the video)


Indeed, it is :P didn't notice that one.

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Sun Nov 11, 2012 8:28 pm
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