ZONE OF THE ENDERS: The Unofficial Site
https://www.zoneoftheenders.org/forum/

Building the ZOEOA site
https://www.zoneoftheenders.org/forum/viewtopic.php?f=11&t=1003
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Author:  helldiver450 [ Sat Mar 05, 2011 8:58 pm ]
Post subject:  Building the ZOEOA site

Should it be done?

So far, i've noticed ZOEOA has brought some more popularity to ZOETUS and increased the user-count.
If an independent ZOEOA website was built, I'm afraid the activity here will resume the slow pace =\

Also, I really love this site since it's a solid fanbase.0


Still, I'll leave the final descision to you guys..
SO here's a poll, should I build it? Or continue delivering weekly news on here?

Author:  Marduk [ Sun Mar 06, 2011 8:55 am ]
Post subject:  Re: Building the ZOEOA site

Let's put it this way: Nothing will get anywhere without advertisement. Ever.
Find a big Mecha community (yes, not just ZOE) and advertise there. Post on Reddit. Put more vids on YouTube.
Only then would having a dedicated site be beneficial.

Quote:
so why not host it in the fanbase.

Seriously? There's barely a handful of us here.

Author:  Tenks [ Mon Mar 07, 2011 1:13 am ]
Post subject:  Re: Building the ZOEOA site

Marduk wrote:
Let's put it this way: Nothing will get anywhere without advertisement. Ever.
Find a big Mecha community (yes, not just ZOE) and advertise there. Post on Reddit. Put more vids on YouTube.


Absolutely agree. It's important to get your product out there. Take what Marduk said and run with it.

Marduk wrote:
Only then would having a dedicated site be beneficial.


This is where, unfortunately, I see a problem with your statement Marduk. It's important for any marketting campaign to have a grounding source of information AS SOON AS content is established. Personally, due to a lack of a dedicated website/thread/what-have-you, I myself was interested in ZOE:OA when I initially came to the site, but felt it was this project that was perpetually "in-development" and had to do a Google search simply to find out what the abbreviation stoof for. (i.e. "Oh, yeah, it's that fangame being developed, or finished, I dunno" is not the reaction you want)

If you have a functioning version of this game up and running, it's important (as I said before) to have a centralized source of information where interested fans can come to read-up on, preview and download the game. This also makes it simple to be confident that your target audience will be getting the most up-to-date patches, and removes the concept of stalling to make "a Perfect Game" from the field. If you want people to be interested in the game, you need to establish a site where it "lives" which will serve as a centralizing point to serve your fanbase and show them you are in-fact serious about the game's development.

Author:  helldiver450 [ Mon Mar 07, 2011 4:19 pm ]
Post subject:  Re: Building the ZOEOA site

Well here's the plan. ZOEOA will come out at 90% completion and will purposely have room for improvement.

For example, to obtain the graphics patch, you will need to download it from its home site(btw, the new graphics enhancement patch is already available upon request).

The patches will each contain huge chunks of new content such as custom ZOE music packs, custom sound packs, and custom effects for those of us who preffer realism over anime.
Honestly, I like this little "personal touch" since it allows users to warp their game into their desired/preffered image, rather than settling for the content provided.
THIS is my new concept that I'm experimenting with to increase replayability.

However, I am indeed taking your advice on the ZOEOA site, and I will begin working on it immediately.
A download database doesn't sound like a half-bad idea! :D

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