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GE:VR sword combat
https://www.zoneoftheenders.org/forum/viewtopic.php?f=22&t=4201
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Author:  DanteMad [ Sun Nov 11, 2012 11:57 am ]
Post subject:  GE:VR sword combat

Here is a video showing basic sword combat in Ghost Enders VR
http://www.youtube.com/watch?v=Q13_bVNgUuc
Let me know if you miss any sword attack, (that i can add to the game) :)

Ghost Enders VR is a fan made action game that is supposed to combine the best of ZOE and DMC. Feel free to post ideas for the game!

Author:  michael_3dx [ Sun Nov 11, 2012 12:46 pm ]
Post subject:  Re: GE:VR sword combat

DanteMad wrote:
Feel free to post ideas for the game!

So stab, tripple slash combo and spin slash are in the game. Try working on DMC combos if you can.

Author:  CaveShinobi [ Sun Nov 11, 2012 2:32 pm ]
Post subject:  Re: GE:VR sword combat

I second Michael's suggestion on working on DMC combos.
The stab could be "fused" with Stinger, for starters, as in, Jehuty (or whatever frame you're going to use - I'm not on par as to which one it is), instead of simply stabbing, would be pushed forward, like Dante. And you could make it possible to deliver a flurry of stabs, if the sword button was pressed again.

Author:  DanteMad [ Sun Nov 11, 2012 2:59 pm ]
Post subject:  Re: GE:VR sword combat

CaveShinobi wrote:
I second Michael's suggestion on working on DMC combos.
The stab could be "fused" with Stinger, for starters, as in, Jehuty (or whatever frame you're going to use - I'm not on par as to which one it is), instead of simply stabbing, would be pushed forward, like Dante. And you could make it possible to deliver a flurry of stabs, if the sword button was pressed again.

stinger/dash-stab is in (look at the end of the video)

i'll add million-stab now, thanks for the idea!

Author:  helldiver450 [ Sun Nov 11, 2012 3:32 pm ]
Post subject:  Re: GE:VR sword combat

Come on guys! If you need models, I'll help.
Sadly, I can only provide them in Direct X format.

Author:  DanteMad [ Sun Nov 11, 2012 3:58 pm ]
Post subject:  Re: GE:VR sword combat

helldiver450 wrote:
Come on guys! If you need models, I'll help.
Sadly, I can only provide them in Direct X format.

Can you animate them now?

Try a different animation package, like blender or milkshape?

Author:  michael_3dx [ Sun Nov 11, 2012 4:33 pm ]
Post subject:  Re: GE:VR sword combat

DanteMad wrote:
helldiver450 wrote:
Come on guys! If you need models, I'll help.
Sadly, I can only provide them in Direct X format.

Can you animate them now?

Try a different animation package, like blender or milkshape?

I can animate them with Cinema 4D Prime. (if you need help)

Author:  DanteMad [ Sun Nov 11, 2012 4:53 pm ]
Post subject:  Re: GE:VR sword combat

michael_3dx wrote:
I can animate them with Cinema 4D Prime. (if you need help)
What engine can be used for ZOEOA-models?

Author:  michael_3dx [ Sun Nov 11, 2012 5:15 pm ]
Post subject:  Re: GE:VR sword combat

DanteMad wrote:
michael_3dx wrote:
I can animate them with Cinema 4D Prime. (if you need help)
What engine can be used for ZOEOA-models?

Ogre or leadwerks maybe?

Author:  CaveShinobi [ Sun Nov 11, 2012 8:28 pm ]
Post subject:  Re: GE:VR sword combat

DanteMad wrote:
stinger/dash-stab is in (look at the end of the video)


Indeed, it is :P didn't notice that one.

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